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Saturday, 30 May 2015 21:43

RFactor 2:Atlanta Motorsports Park Released Featured

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rFactor 2 Atlanta Motorsports Park 2

 

Atlanta Motorsports Park (AMP) is a road circuit designed by famed Formula One architect, Hermann Tilke. AMP is a 2-mile road circuit with elevation changes, a technical circuit layout, high speed straights and two ‘signature’ corners designed to pay homage to famed European race circuits; Belgium’s Spa-Francorchamps and the iconic ‘Karussell’ from Germany’s Nurburgring.

The Full circuit boasts 35 to 40 feet wide racing surfaces, aggressive elevation changes of 100 feet, and a technical layout that can help develop world-beating racing drivers.

Home to the only kart track in America built to CIK Level ‘A’ (F1 standard), the Kart A, B, B+ and C layouts feature up to 43 feet of elevation change – unrivaled anywhere in the world.

The facility operates as a Motorsports Country Club similar to a golf club, where you can purchase a membership – but instead of a golf course they have a winding road circuit with elevation changes, where you can drive your sports car fast and legal.

Family activities range from cars on track, go-karts, horseback riding, pool, fire pits, in – and outdoor play areas, tennis court, a fitness center, club house, restaurant, hiking and mountain bike trails, and rental garages.

Our Atlanta Motorsports Park release has one roadcourse layout and four karting configurations. Click ‘Play Video’ to see a lap on that configuration.

A second roadcourse configuration should be added in a future update.

Full – 1.83 mile roadcourse
Flying down the main straight, get yourself over to the right side and brake early, as turn 1 is downhill and will push you wide of the apex. Heading back up the hill, stay right, flat through turn 2 and brake into turn 3. Turn 4 is a double apex left, wait to put the power down because you need to get inside the next apex and head back down the hill to a sweeping uphill loop.

Down the next hill stay left over the blind crest and quickly swoop right into the braking zone for a tight left, downhill to a tight right, before heading up towards the sky and a tight right then left. Let the car go wide on exit, stay in around the middle of the swooping fast left until you can feed full power in, get to the left and swoop right into the tricky final turn.

 

Kart A – 0.85 mile roadcourse
Down the main straight you’ll see a wall of asphalt before you, head uphill and tap the brakes for a tight left where you should avoid the inside kerb. Over the blind crest you’ll have to brake hard downhill for the hairpin that takes you right back uphill again. Turning left across the top of that hill, you’ll find yourself heading back down again towards a tight chicane that can be taken flat if you’re on the correct line. This will lead you out onto a long straight.

Sacrifice the first apex of the next left, run wide and clip the second apex so you can go faster through the esses and back towards the start/finish area. Flat up the hill, brake or lift slightly, avoiding the inside kerb again, flat out towards the final turn, where the ideal line is on the outside.

Kart B – 0.46 mile roadcourse
Down the main straight you’ll see a wall of asphalt before you, head uphill and tap the brakes for a tight left where you should avoid the inside kerb. Over the blind crest you’ll have to brake hard downhill for the hairpin that takes you right back uphill again. Turning left across the top of that hill, you’ll find yourself heading back down again towards a tight chicane that can be taken flat if you’re on the correct line. This will lead you out onto a long straight.

Sacrifice the first apex of the next left, run wide and clip the second apex so you can go faster through the esses and back towards the start/finish area.

Kart B+ – 0.58 mile roadcourse
Down the main straight you’ll see a wall of asphalt before you, head uphill and tap the brakes for a tight left where you should avoid the inside kerb. Over the blind crest you’ll have to brake hard downhill for the hairpin that takes you right back uphill again. Turning left across the top of that hill, you’ll find yourself heading back down again towards a tight chicane that can be taken flat if you’re on the correct line. This will lead you out onto a long straight.

Sacrifice the first apex of the next left, run wide and clip the second apex so you can go faster through the esses and back towards the start/finish area. Up the hill brake and stay right so you can get onto the connecting road and then down to the hairpin, turning back towards the start/finish area.

Kart C – 0.27 mile roadcourse
Down the main straight you’ll see a wall of asphalt before you, head uphill and tap the brakes for a tight left where you should avoid the inside kerb and swing left onto the connecting link to the backstretch. Flat out towards the final turn, where the ideal line is on the outside.


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